Passive point to point
structures with a nonlinear force length relation
which can be used for the stabilization of
joints (e.g. cervical spine).
A spatial nonlinear component force & torque element which couples the soft tissue to the bone. Human body segments may not be considered as rigid in many cases. Under impact or vibration exposure the soft tissue has to be taken into account.
Spatial nonlinear force & torque element which describes the coupling between two spinal segments. Useful for whiplash or ride comfort simulations.
A component force & torque
element which enables the virtual human to hold its
pose or to move according to controller input.
Input can be provided by u(t) (time excitation,
co-simulation) or SIMPACK-controller output.
A set of contact or coupling
forces which let the virtual human interact with
other model structures. Implemented are linear
contact, heelpad, seatcushion, linear grip and
nonlinear handbolster models.
Biomotion Elements for SIMPACK is compatible to Biomotion Workbench which allows for a straightforward workflow between motion capturing and simulation.